Large City: Cecholvo Udweht Ÿhkphÿh

Cecholvo Udweht Ÿhkphÿh

Cecholvo Udweht Ÿhkphÿh
Example Undermountain architecture.
StateUndermountain
ProvenceQättza Kingdom
Sub ProvenceShävncald Hold
RegionJë-ma Woods
Founded1242
Community LeaderLord Tregado
Area84 km2 (33 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation1474 m (4835 ft)
Average Yearly Precipitation273 cm/y (107 in/y)
Population19796
Population Density235 people per km2 (599 people per mi2)
Town AuraConjuration
Naming
Native nameCecholvo Udweht Ÿhkphÿh
Pronunciation/kicholˈvo/ /uˈdwɪ̘t/
Direct Translation[cultural] [stay]
Translation[Not Yet Translated]

Cecholvo Udweht Ÿhkphÿh (/kicholˈvo/ /uˈdwɪ̘t/ [cultural] [stay]) is a subtropical Large City located in Shävncald Hold, Qättza Kingdom, within the Undermountain.

The name Cecholvo Udweht Ÿhkphÿh is derived from the Goblin language, as Cecholvo Udweht Ÿhkphÿh was founded by Hive Mind Beetle Swarm , who was culturaly Undermountain.

Climate

Cecholvo Udweht Ÿhkphÿh has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 18°C (64°F). Cecholvo Udweht Ÿhkphÿh receives an average of 273 cm/y (107 in/y) of precipitation, most of which comes in the form of rain during the summer. Cecholvo Udweht Ÿhkphÿh covers an area of nearly 84 km2 (33 mi2), and an average elevation of 1474 m (4835 ft) above sea level.

Overview

Cecholvo Udweht Ÿhkphÿh was founded durring the early 13th century in spring of the year 1242, by Hive Mind Beetle Swarm . The establishment of Cecholvo Udweht Ÿhkphÿh suffered from many setbacks, delays, and obsticles, most notably a group of Cecholvo Udweht Ÿhkphÿh which required millitary assistance exterminate before the community could finish being built.

Cecholvo Udweht Ÿhkphÿh was built using the conventions of Undermountain durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Cecholvo Udweht Ÿhkphÿh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Cecholvo Udweht Ÿhkphÿh is buildings are located arround a single narrow packed earth mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Cecholvo Udweht Ÿhkphÿh's would-be-castle fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Cecholvo Udweht Ÿhkphÿh has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Cecholvo Udweht Ÿhkphÿh ’s existence has dried up and the city is drifting down the stream of history as it dries up.

Civic Infrastructure

Cecholvo Udweht Ÿhkphÿh possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Cecholvo Udweht Ÿhkphÿh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Cecholvo Udweht Ÿhkphÿh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Cecholvo Udweht Ÿhkphÿh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Cecholvo Udweht Ÿhkphÿh's parks.

Cecholvo Udweht Ÿhkphÿh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Cecholvo Udweht Ÿhkphÿh.

Cecholvo Udweht Ÿhkphÿh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Cecholvo Udweht Ÿhkphÿh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Cecholvo Udweht Ÿhkphÿh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Cecholvo Udweht Ÿhkphÿh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Cecholvo Udweht Ÿhkphÿh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Cecholvo Udweht Ÿhkphÿh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Cecholvo Udweht Ÿhkphÿh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Cecholvo Udweht Ÿhkphÿh's public wards, blessings, and other arcane systems.

Cecholvo Udweht Ÿhkphÿh has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Cecholvo Udweht Ÿhkphÿh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Cecholvo Udweht Ÿhkphÿh's grid is powered by a god's will and kindness.

Cecholvo Udweht Ÿhkphÿh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Cecholvo Udweht Ÿhkphÿh has a first rate hospital which caters to anyone in need of long term medical care.

Cecholvo Udweht Ÿhkphÿh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Cecholvo Udweht Ÿhkphÿh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Cecholvo Udweht Ÿhkphÿh's natural decorations nor waterways.

Cecholvo Udweht Ÿhkphÿh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Cecholvo Udweht Ÿhkphÿh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cecholvo Udweht Ÿhkphÿh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cecholvo Udweht Ÿhkphÿh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Cecholvo Udweht Ÿhkphÿh's bank was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

The Mercane near Cecholvo Udweht Ÿhkphÿh are known to be a mutant strain of the creature.

Cecholvo Udweht Ÿhkphÿh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Chronomancy energies of tier 2 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 37
  • Farmers: 54
  • Farm Laborer: 86
  • Hunters: 82
  • Milk Maids: 56
  • Ranchers: 26
  • Ranch Hands: 50
  • Shepherds: 47
    • Farmland: 79381 m2
    • Cattle and Similar Creatures: 4949
    • Poultry: 59388
    • Swine: 3959
    • Sheep: 197
    • Goats: 39
    • Horses, Mounts, and Beasts of Burden: 1979

Craftsmen

  • Arms and Toolmakers: 40
  • Blacksmiths: 42
  • Bookbinders: 25
  • Buckle-makers: 27
  • Cabinetmakers: 46
  • Candlemakers: 68
  • Carpenters: 67
  • Clothmakers: 56
  • Coach and Harness Makers: 20
  • Coopers: 50
  • Copper, Brass, Tin, Zinc, and Lead Workers: 27
  • Copyists: 19
  • Cutlers: 16
  • Fabricworkers: 44
  • Farrier: 107
  • Furriers: 12
  • Glassworkers: 63
  • Gunsmiths: 40
  • Harness-Makers: 18
  • Hatters: 39
  • Hosiery Workers: 14
  • Jewelers: 21
  • Leatherwrights: 48
  • Locksmiths: 19
  • Matchstick makers: 30
  • Musical Instrument Makers: 29
  • Painters, Structures and Fixtures: 23
  • Paper Workers: 29
  • Plasterers: 25
  • Pursemakers: 34
  • Roofers: 21
  • Ropemakers: 20
  • Rugmakers: 18
  • Saddlers: 37
  • Scabbardmakers: 44
  • Scalemakers: 20
  • Scientific, Surgical, and Optical Instrument Makers: 13
  • Sculptors, Structures and Fixtures: 18
  • Shoemakers: 19
  • Soap and Tallow Workers: 67
  • Tailors: 107
  • Tanners: 25
  • Upholsterers: 27
  • Watchmakers: 26
  • Weavers: 54
  • Whitesmiths: 16

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 14
  • Beer-Sellers: 26
  • Booksellers: 32
  • Butchers: 53
  • Chandlers: 48
  • Chicken Butchers: 59
  • Entrepreneurs: 20
  • Fine Clothiers: 49
  • Fishmongers: 47
  • Florists: 12
  • Potion Sellers: 31
  • Resellers: 94
  • Spice Merchants: 26
  • Wine-sellers: 40
  • Wheelwright: 30
  • Woodsellers: 19

Service workers

  • Bakers: 94
  • Barbers: 92
  • Coachmen: 27
  • Cooks: 79
  • Doctors: 40
  • Gamekeepers: 29
  • Grooms: 17
  • Hairdressers: 76
  • Healers: 55
  • Housekeepers: 56
  • Housemaids: 123
  • House Stewards: 61
  • Inns: 19
  • Laundry maids: 36
  • Maidservants: 65
  • Nursery Maids: 38
  • Pastrycooks: 61
  • Restaurateur: 86
  • Tavern Keepers: 86

Specialized Laborer

  • Ashworkers: 28
  • Bleachers: 17
  • Chemical Workers: 11
  • Coal Heavers: 39
  • In-Town Couriers: 40
  • Long Haul Couriers: 46
  • Dockyard Workers: 42
  • Gas Workers: 9
  • Hay Merchants: 16
  • Leech Collectors: 52
  • Millers: 44
  • Miners: 43
  • Oilmen and Polishers: 31
  • Postmen: 43
  • Pure Finder: 26
  • Skinners: 58
  • Sugar Refiners: 11
  • Tosher: 32
  • Warehousemen: 73
  • Watercarriers: 46
  • Watermen, Bargemen, etc.: 53

Skilled Laborers

  • Accountants: 25
  • Alchemist: 29
  • Clerk: 38
  • Dentists: 19
  • Educators: 57
  • Engineers: 29
  • Gardeners: 19
  • Mages: 14
  • Plumbers: 19
  • Pharmacist: 24
  • Professors: 8
  • Scientists: 14
  • Wizards: 8

Civil Servants

  • Adventurers: 19
  • Bankers: 26
  • Civil Clerks: 44
  • Civic Iudex: 22
  • Consultants: 13
  • Exorcist: 47
  • Fixers: 24
  • Kami Clerk: 38
  • Landlords: 39
  • Lawyers: 25
  • Legend Keepers: 35
  • Militia Officers: 131
  • Monks, Monastic: 68
  • Monks, Civic: 70
  • Historian, Oral: 43
  • Historian, Textual: 23
  • Policemen, Sheriffs, etc.: 42
  • Priests: 86
  • Rangers: 26
  • Rat Catchers: 29
  • Scholars: 29
  • Spiritualist: 36
  • Slayers: 11
  • Storytellers: 74
  • Military Officers: 73

Cottage Industries

  • Brewers: 65
  • Comfort Services: 82
  • Enchanters: 21
  • Herbalists: 22
  • Jaminators: 68
  • Needleworkers: 61
  • Potters: 34
  • Preserve Makers: 59
  • Quilters: 28
  • Seamsters: 98
  • Spinners: 59
  • Tinker: 22
  • Weaver: 47

Artists

  • Actors: 21
  • Architects: 7
  • Bards: 29
  • Costumers: 12
  • Dancers: 22
  • Drafters: 12
  • Engravers: 16
  • Fine Furniture Carpenters: 9
  • Glaziers: 21
  • Inlayers: 19
  • Musicians: 61
  • Painters, Art: 10
  • Playwrights: 21
  • Sculptors, Art: 16
  • Wood Carvers: 63
  • Writers: 70

Produce Industries

  • Butter Churners: 76
  • Canners: 50
  • Cheesmakers: 65
  • Ice Merchants: 8
  • Millers: 41
  • Picklers: 34
  • Smokers: 23
  • Stockmakers: 21
  • Tobacconists: 31
  • Tallowmakers: 43

7387 of Cecholvo Udweht Ÿhkphÿh's population work within a Foundational Occupation.

11420 of Cecholvo Udweht Ÿhkphÿh's population do not work in a formal occupation, but do contribute to the local economy. 989 (5%) are noncontributers.

Points of Interest

Cecholvo Udweht Ÿhkphÿh's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a war pick of Transmutation, an a war pick imbued with great amounts of Transmutation energies was created in Cêbi-vëki Ratê by in time immemorial, reportedly some time during the early 2nd century.

History